Patch 1.5 of Cyberpunk 2077 is bringing an astronomical volume of fixes

at long last, Cyberpunk 2077 is getting the a whole lot-needed technical contact-u.s.it so desperately needs.

right through Tuesday's large Cyberpunk 2077 circulate, CD Projekt pink went over one of the crucial updates in Patch 1.5, including enhancements for the PS5 and Xbox series X S types, new content material like apartments, and extra worm fixes than which you can shake a cybernetic augmentation at. 

Xbox online game circulate subscribers can additionally play Cyberpunk 2077 in a 5-hour free trial. Don't worry about dropping growth either, as every thing incorporates over to the entire version if you happen to buy it. 

There's additionally some photos of this new incarnation of Cyberpunk 2077, which which you can watch under.

Cyberpunk 2077 next-gen finished patch notes PS5 AND XBOX series X S EXCLUSIVES
  • brought ray-traced local gentle shadows.
  • applied native fulfillment aid on next-gen consoles. word that because the next-gen edition has a distinct SKU, playstation trophies obtained in backward compatibility aren't transferred. Xbox achievements will automatically seem on the new version the usage of the smart start function.
  • delivered two photos modes on ps5 and Xbox series X S
  • performance Mode 

  • Ensures smooth gameplay at 60 FPS with dynamic 4K scaling.
  • Ray Tracing Mode

  • The Xbox sequence S edition has no pics mode alternative and is via default introduced at 30 FPS in 1440p with dynamic resolution scaling.
  • introduced performance advancements which tremendously decrease the number of FPS drops and enhance rendering great.
  • Balanced HDR to achieve parity throughout all systems.
  • a number of visual fine advancements.
  • added undertaking playing cards for PS5.
  • introduced Spanish voiceover support in the Americas (pscodes: CUSA-16596 and CUSA-16597). as a result of technical constraints, it's attainable most effective on next-gen consoles. 
  • applied aid for spatial audio on ps5 for 3D-audio-enabled headphones and constructed-in tv speakers by way of PS5's Tempest 3D AudioTech answer.
  • applied using adaptive triggers on PS5 controllers.

  • Haptic remarks is now customized in keeping with in-video game pastime. 
  • The controller's built-in speaker is used for holocalls, textual content messages, and everything that happens in V's head.
  • additional content

    This additional content material is accessible for avid gamers on all platforms.

    residences

    residences can also be rented (with a one-time price) when encountered in night city or through the EZEstates website when accessed during the computing device in V's Megabuilding H10 condominium. They become attainable after finishing the playing for Time quest. It's possible to appoint all apartments at the same time. All flats share the identical stash.

    attainable apartments:

  • Northside, Watson (€$5,000)
  • Japantown, Westbrook (€$15,000)
  • The Glen, Heywood (€$40,000)
  • Corpo Plaza, city core (€$fifty five,000)
  • moreover, that you could now customise V's starting condo in Megabuilding H10 the use of the EZEstates web site for €$10,000.

    Some interactions in the flats provide a short lived buff:

    look Customization

  • that you could now tweak definite elements of your appearance (such as hair, make-up, piercing, and so forth.) when using the mirror in any of your apartments and safehouses. It's free and you may do it as regularly as you like. character customization also comprises greater make-up and hair color alternate options. Who's the fairest of them all, now?
  • What's New at Wilson's?

  • which you could check out new gadgets in Wilson's 2nd modification store in Megabuilding H10 or search for them while exploring night metropolis.
  • 2 new weapons: Darra Polytechnic Umbra (power Assault Rifle), price range arms Guillotine (vigor Submachine Gun)
  • 4 new weapon scopes: Kang Tao Jue lengthy scope, Tsunami Gaki sniper scope, Arasaka Kanetsugu brief scope, Handyman brief scope
  • New type of weapon attachments – muzzle brakes: 10 new muzzle brakes: 5 for handguns (RC-7 Ifrit, RC-7 Liger, RC-7 Dybbuk, RC-7 Kutrub, RC-7 Babaroga); 5 for assault rifles & submachine weapons (RC-7 Aswang, RC-7 Varkolak, RC-7 Zaar, RC-7 Yokai, RC-7 Strigoi).
  • New Poses in image Mode

  • We brought a number of new poses in photo Mode, including poses for Johnny Silverhand (handiest obtainable in flashback scenes when enjoying as Johnny).
  • living metropolis

    combat AI

  • distinct fixes and enhancements to NPC melee and ranged fight AI and reactions, including taking cowl, positioning, reloading, equipping weapons, dodging, blocking off and a lot of others.
  • varied advancements to dismemberment triggers, hit reactions and dying animations, including more desirable influence to ranged and melee fight.
  • Enemies are now a good deal improved at blocking off and evading (Kerenzikov) attacks. The heavier the weapon, the more convenient it's to hit. The opposite is true for evading.
  • extra diversification of melee and ranged fight behaviors for different factions: reckless, aggressive, balanced, protecting and cautious.
  • Followers now contribute extra in combat however may also be defeated and briefly disabled if they acquire satisfactory punishment.
  • a large number of fixes and balance alterations to netrunner combat.
  • Crowd improvements

  • Aggressive crowd habits: certain NPC archetypes can and should enter fight with the participant when provoked via aiming, taking pictures or fighting. due to some technical challenges, this trade is not available on the outdated technology of consoles.
  • Time skips have an effect on the state of NPCs, as well as reset the state of the devices, environments and sure scenes.
  • superior crowd reactions, pathfinding and despawning.
  • power mannequin

  • Introducing our all new Burn Out Mode! dangle gasoline + Brake to engage, steer to rotate. The historical equipment best allowed rotating immediate, now are trying modulating the inputs to see what that you may do! are trying brake stands, donuts, drifts or warmth up the tires to do a drag-race vogue launch with a high Grip raise. The gadget now works at greater speeds, so you can hit the brake with gas utilized on nook entry to trigger oversteer on most cars. Keyboard clients can optionally use new Secondary bindings on arrow keys (some keyboards ignore the third key press when simply using WASD), however gamepads enable essentially the most control of the system (as gamepads in widespread give the driving journey favored through an unlimited majority of players).
  • New Braking system produces constant performance, entrance to rear, throughout all speeds. ABS simulation delivered. All vehicles brakes had been tuned to the brand new mannequin.
  • Engine simulation superior. take hold of simulation delivered. These changes increase resistance forces from the engine when moving, helping to get rid of undesirable wheel spin pursuits.
  • Gearbox simulation better. a great deal enhanced downshifting behavior. Transmission now realistically downshifts and has smarter shift good judgment to keep the engine in its sweet spot. ahead <-> Reverse transferring has been absolutely redone, enabling for J-Turns / Rockfords.
  • motorcycles superior. the entire above advancements help to make them more reliable. moreover, steerage model advancements were added, and that they were retuned.
  • Tune improvements to a variety of vehicles. Quadra type-66 (all fashions, principally Avenger), Mizutani Shion (exceptionally MZ2), Herrera Outlaw (fundamental circulate) & base MaiMai all had steerage improvements implemented and extra.
  • delivered adjustments to first-adult viewpoint to all cars that needed it. moreover, Nomad motors with CrystalDome expertise now digitally miss objects obscuring view.
  • car site visitors

  • visible development to traffic move: turning and suspension.
  • Panic reaction to danger: site visitors now has the skill to force away in panic from danger. NPC passengers can now die from motor vehicle crashes.
  • Reactions to fender benders: motors now have a wider range of reactions to being bumped into, and may recuperate and return to site visitors more easily.
  • Gameplay

    balance

  • numerous alterations involving the economic system, including increased rewards from jobs and Open World activities and lowered expenses for automobiles and cyberware.
  • Rebalanced and more suitable performance of apparel mods. Adjusted the amount of change slots purchasable on garb items. categorized the mods to healthy only particular clothing items. as a result, all geared up mods had been moved returned to your stock. Go to the inventory monitor to re-equip them in line with the new guidelines.
  • The "effortless" game problem is now reasonably extra challenging.
  • added 2 new stats changing Evasion: Mitigation opportunity and Mitigation electricity. Mitigation chance determines how frequently the participant has a chance to cut back incoming hurt. Mitigation energy determines the percentage wherein damage is reduced (50% through default).
  • add-ons that used to enhance Evasion now have an effect on Mitigation. as an example: the Reflexes attribute, perks corresponding to Mongoose, Vanishing element, Human take care of, some apparel mods and cyberware, and more.
  • Rebalanced harm Over Time results, generally cutting back primary damage results comparable to Burning, Bleeding and Poison.
  • reduced possibility to disrupt trajectory of sensible bullets by means of Tyger Claws' Glowing Tattoos ability.
  • delivered a quieter solution to get away the NCPD when the heat is on. in its place of fleeing a certain distance from the most contemporary crime scene, V can choose to hide in the search area, even though it will take longer for the police to stop searching.
  • Cyberware

  • It's now viable to promote unused cyberware at a Ripperdoc.
  • Cooldown duration is now competently described in the tooltip of Blood Pump cyberware.
  • Made it possible to interrupt the disclosing place hack by using harmful the netrunner or via having immunity from Self-ICE cyberware.
  • Activating Berserk will now double Stamina instead of granting an infinite quantity.
  • Tranquilizer Rounds within the Projectile Launch device now not have an effect on non-human NPCs.
  • reduced the ricochet number of the Legendary Ballistic Coprocessor to 1, however can provide a 50% bonus to ricochet harm.
  • Trajectory Generator (Kiroshi Optics mod) has been changed to risk analysis and now grants a 2% Mitigation probability. Mitigation gives you an opportunity to cut back incoming damage by the percent indicated by Mitigation strength (50% by means of default).
  • expanded duration of Optical Camo cyberware for V from 5/10/15 to 10/15/15 per rarity level.
  • introduced the Optical Camo skill for some NPCs.
  • Even with Optical Camo active, the participant will now be visible whereas grappling an enemy.
  • fixed a controversy where it wasn't possible to equip some cyberware mods concurrently.
  • fight

  • a large number of optimizations to combat AI resulting in an basic more desirable combat event.
  • numerous fixes and improvements have been made to in the reduction of interruptions and smoothen NPC animations in fight, including assault, dying, equip weapon, cover, hit response, reload, block and avoid animations. that you may are expecting greater constant feeling of affect and crowd manage from weapons as well as greater extraordinary visuals.
  • Enemies will now as it should be reposition to greater tactically helpful positions.
  • improved followers' shooting accuracy.
  • reduced explosion harm dealt to the player.
  • mounted cases the place NPCs from the same community or faction didn't be part of fight when they witnessed their comrades combating.
  • fixed an issue whereby NPCs didn't monitor a proper hit reaction when hit with a grenade upon coming into combat.
  • Enemy shotgunners will now try to keep a more in-depth distance to the player during fight.
  • added some visual consequences to the combat stims used through enemies.
  • Enemies equipped with fight stims will use them simplest when their fitness is under 30%, decreasing their common stimulant usage.
  • multiplied visual complexity of enemy fight habits in low-framerate mode.
  • fastened an argument when combat mode changed into brought on whereas roaming.
  • mounted a controversy where the player may be knocked down through a hammer attack despite the weapon no longer attaining them.
  • significantly speeded up switching between melee and ranged weapons for NPCs that can use each.
  • Quickhacking

  • It's now not possible to observe the Cyberpsychosis quickhack on cyberpsychos.
  • fastened an argument where deactivating a digicam with a quickhack wouldn't interrupt enemy quickhack add when the digital camera in query turned into used as a connection proxy.
  • fastened instances the place a "hacked" popularity impact may stay on V permanently, preventing netrunners from hacking V again.
  • fastened an issue the place, in some instances, the Whistle quickhack didn't cause NPCs to method V's position.
  • objects & devices

  • It's now feasible to turn gadgets on and off while carrying a body.
  • fastened an argument the place elevator door animations did every so often now not monitor effectively, inflicting the participant to see beyond world boundaries.
  • Bonus objects present in stash (2 DLC Jackets + 4 Registration Reward items) have new performance:

    NPCs

  • lowered the health of the opponents in Beat on the Brat, other than the Twins – they could now block and/or avoid attacks, so their issue is primarily based greater on skill.
  • Woodman now prefers the usage of the identical Ajax rifle that he drops as loot. He was additionally demoted from a boss to a common enemy.
  • fixed NPC habits all over Sasquatch, Oda, Adam Smasher, Royce and Beat on the Brat boss fights.
  • fixed an issue where enemy NPCs couldn't destroy V's guard in melee fights.
  • fastened clipping in V's and NPCs' aerial takedowns.
  • Spin and kick melee attacks at the moment are allowed only on fast, agile enemy archetypes.
  • bloodless Blood experience will now not be awarded when dispatching enemies whereas having no cold Blood effect lively. The quantity of cold Blood journey granted for dispatching enemies increases with the quantity of active cold Blood stacks.
  • fixed clipping when grappling enemies from the crouched position.
  • Enemy shotgunners now deal more damage.
  • Enemies are less likely to assault V whereas V is performing a finisher. 
  • accelerated hurt dealt via sniper NPCs.
  • Snipers will now be in a position to shoot when backing faraway from their target.
  • Disabled tripping over bodies for V's companions.
  • Rebalanced NPC Stamina.
  • NPCs overwhelmed with the aid of a automobile which are unable to get better will die after a while.
  • fixed V's death animations that play while grappling an NPC.
  • fastened an argument where protection, bouncers and police NPCs could have a bounty on them.
  • fastened some cases of NPCs T-posing.
  • fastened an issue where NPCs with the capability to follow repute effects weren't capable of do so.
  • added a 15% health debuff for enemies that have the Kerenzikov capacity to compensate for greater a success dodging.
  • Perks

    Rebalanced a lot of perks and moved a few of them in the skill tree. subsequently, all of the Perk points you spent have been reset. Go to the Perks monitor to reassign your Perk elements without charge.

    Redesigned here perks:

  • Bloodswell
  • Human guard
  • Epimorphosis
  • cold Blood
  • Coldest Blood
  • Cutthroat
  • brought new perks replacing some older ones.

  • due to the above-outlined adjustments in perks, we renamed the Stealth skill tree to Ninjutsu in order to superior replicate the perks it consists of.
  • Made the bonuses dynamic for 200% efficiency, field Technician and leading edge. They at the moment are applied to already crafted weapons and garments. Respecing perks removes the bonuses correctly.
  • player Mechanics

  • V is now in a position to vault/climb/soar/dash via glass that has been fractured. 
  • fastened a controversy the place disposing a physique into a crate may movement V into partitions or out of bounds.
  • automobiles

  • fastened an issue when summoned vehicles could spawn inside each different, resulting in both shattering to pieces or being launched within the air.
  • mounted a controversy the place hijacking a vehicle with a adverse NPC inside brought about them to clip through the roof and remain inside the automobile.
  • mounted a controversy where automobiles may well be frozen within the air after loading a keep file. Now they are just normal boring cars that crumple.
  • Weapons

  • remodeled throwing knives – knives aren't misplaced after each throw, however automatically return to V's arms after a group cooldown time (based of knife rarity). It's additionally possible to decide upon up thrown knives, resetting the cooldown.
  • The Stinger Iconic knife now scales thoroughly to V's stage when received.
  • sped up wise Gun projectiles on distinct weapons to the identical value as within the Kang Tao G-58 Dian for a more robust feeling of impact and velocity.
  • extended silenced gunshot sound latitude from 3m to 8m.
  • The "Stamina can charge reduction whereas Attacking" stat on melee weapons works appropriately now.
  • Crunch, bloodless Shoulder and Pax weapon mods will increase weapon damage by way of a percentage cost.
  • The stage requirement of melee weapons will now increase with every upgrade. note: the stage of upgraded melee weapons should be adjusted because of this exchange. The equipped objects which exceed the degree requirement can continue getting used but, if unequipped, will have to wait except the mandatory stage is reached to be used again.
  • The DR5 Nova got during the Stadium Love quest has stats safely balanced to V's stage.
  • The Crusher is no longer a viable weapon to use right through the taking pictures competition within the Shoot to Thrill quest.
  • introduced goal assist to the bottles in Cassidy's challenge in We Gotta live collectively to make it easier to beat with a gamepad.
  • UI

  • a number of map usability improvements regarding resizing icons, adding new tooltips and filters. This comprises a dynamic filter based on zoom level as well as a customized filter which may also be configured by means of the player.
  • Redesigned the "pass Time" interface. It makes switching between distinctive elements of a day more convenient and suggests estimated time.
  • up-to-date graphics for quite a lot of scopes, as well as increased clarity and new animations. 
  • stronger readability, consistency and visuals in UI panels, notifications and popups.
  • brought a brand new notification with the tune's identify when it begins enjoying on the radio.
  • The identify of the car will now be proven on the HUD when getting into.
  • items positioned for your stash will now have stats correctly displayed in their tooltips.
  • Adjusted the crosshair for knife-throwing.
  • introduced a buff stack counter next to the fitness bar to reveal how many stacks of a certain popularity impact are active.
  • more suitable D-pad navigation on various screens and panels.
  • delivered missing description for Wakako's Database entry.
  • I Fought The law – better the interface of the electrical box to provide more remarks when interacting with it.
  • mounted an argument when the mouse cursor didn't scale accurately in different resolutions.
  • fastened an argument where the speedy trip destination enviornment seemed before the loading monitor. No more spoilers, Choomba!
  • mounted an argument the place brackets of educational home windows may be visible in menus.
  • mounted a controversy where the video game may freeze if a shard became study directly from the loot container and immediately closed afterwards.
  • mounted an argument the place the loading indicator could get caught on the screen.
  • QUESTS
  • delivered a few secrets in night city to be found out via players. due to some technical challenges, this change isn't attainable on the old era of consoles.
  • extended romances with Panam, Kerry, River and Judy by means of adding new messages and interactions.
  • added interactions within the buildings of love hobbies, together with sleeping in bed with a given companion.
  • It's now feasible to mute the NCPD dispatcher and fixer brief/debrief holocalls. This automatically skips the name and sends you text messages in its place. which you can customize this characteristic in Settings > Gameplay > Holocalls. with the aid of default, the NCPD dispatcher is muted and fixers are unmuted.
  • avid gamers are now capable of reject non-simple holocalls. There could be a immediate on the reveal permitting them to accept or reject a holocall. if they reject the call, they're going to acquire a textual content message instead.
  • superior the holocall equipment to keep away from diverse holocalls from stacking if the first call hundreds too slowly.
  • more suitable night city nightlife via making tune in golf equipment a little bit louder. 
  • fastened a controversy the place the distorted visible effect might persist after coming back from our on-line world.
  • fastened a controversy the place River would immediately grasp up after calling him. How rude!
  • automated Love – fixed instances the place Lizzie's Bar was closed all the way through the hours it's going to be open.
  • Beat on the Brat – Separate journal entries for every battle will now seem only after finding them.
  • Beat on the Brat – V will no longer be able to equip in the past dropped weapons right through fistfights
  • Beat on the Brat: The Glen – fixed an argument where, regardless of letting El Cesar preserve his car, he changed into messaging V asking if they took care of it.
  • Coin Operated Boy – Theo will no longer be despawned all the way through the "seek advice from Theo" objective.
  • Disasterpiece – fastened a controversy the place V turned into unable to get in the van to consult with Judy after acquiring the XBD.
  • Dressed to Kill – fastened a controversy where the Thorton Colby automobile turned into missing.
  • Epistrophy – Separate journal entries for distinct Delamains will now seem most effective after discovering them.
  • Epistrophy – introduced new comments for the Delamain cab after completing the hunt and choosing the "liberate" or "merge" option.
  • Ex-factor – mounted a case of Judy under no circumstances calling to birth the quest. 
  • Ex-component – fixed an issue where Judy didn't spawn on the Clouds' balcony, blockading quest development.
  • Ex-component – If the participant didn't loot Maiko's dying and Taxes pistol all the way through the search, it can now be discovered in different places.
  • I Fought The law – V can not wait internal River's motor vehicle whereas a crucial scene with Detective Han plays.
  • Killing within the identify – When hacking the router, the minigame will be displayed effectively even in instances where V doesn't have a Cyberdeck fitted.
  • life all the way through Wartime – fixed a controversy the place the "Scan the tracks" goal could change vicinity.
  • M'ap Tann Pèlen – fastened an argument where the NPCs within the butcher shop didn't spawn, blocking additional development.
  • M'ap Tann Pelèn – fixed a rare case of Placide being much more grumpy than general and refusing to check with V at Rolland's.
  • Off the Leash – Some fans on the Kerry & Us Cracks concert weren't satisfied to look other americans copying their outfits, in order that they got modified.
  • Pisces – mounted a controversy that may keep away from V from leaving Hiromi's condo in the event that they known as a person during the elevator journey to the preservation flooring.
  • Riders on the Storm – mounted an argument the place, under certain situations, it wasn't feasible to check with Panam and Mitch.
  • Search and spoil – mounted an argument the place further main quests didn't appear after completing this quest.
  • sweet desires – Quest will no longer reappear in the journal with the "talk to Stefan" goal if Stefan's braindance turned into refunded after V at the beginning rejected the offer. 
  • The counsel – introduced a decision to pass the braindance tutorial sequence.
  • These Boots Are Made for Walkin' – V's ancient motor vehicle will now not be lacking.
  • With a bit help from My friends – fixed a controversy where Panam wouldn't call to beginning the search after Riders on the Storm.
  • OPEN WORLD
  • V now has standing with fixers all over night metropolis. New fixer gigs will seem step by step in units as your standing raises, and a fixer will offer you one more set of gigs simplest after the old set is accomplished in a given district. finishing the entire gigs for a fixer will earn you a different reward (with the exception of Mr. arms – sorry, he simply doesn't like you, choom.) to look the growth of your standing with a fixer, hover over their icon on the map reveal and check the completed gigs.
  • Crowds and communities of evening metropolis at the moment are extra distinct all the way through the day and at nighttime. multiplied occurrences and brought greater variety of conversations in all districts.
  • Assault in development in constitution Hill – fixed a controversy where it wasn't possible to prefer up facts.
  • Assault in development in Corpo Plaza – fixed an argument where the hunt could be blocked if the participant gathered evidence earlier than visiting Heywood.
  • Assault in progress in Kabuki – fastened an argument when the recreation would reappear on the map after completing The Prophet's track.
  • Gig: Breaking news – fixed an argument where the truck would fall underground blockading extra development. observe: the automobile will now spawn after getting close to the storage, regardless of the marker pointing beneath the ground.
  • Gig: family unit Heirloom – fixed a controversy where the gig didn't set off when approaching the marker and turned into stuck on "Undiscovered".
  • Gig: Freedom of the press – Quest will now not fail upon coming into the television studio building.
  • Gig: Going-Away celebration – fixed an issue the place the vehicle spawned underground. in case you encountered this concern, you may need to birth escorting Flavio to ensure that the car to spawn.
  • Gig: Guinea Pigs – fastened an argument the place the elevator inner the resort turned into closed, blockading extra development.
  • Gig: lifestyles's Work – fastened a controversy the place the vehicle didn't spawn or spawned incorrectly.
  • Gig: The Lord Giveth and Taketh Away – The SUV will now spawn safely.
  • reported Crime: Paranoia – It's now simpler to climb the constructing and reach the stash.
  • Cyberpsycho Sighting: Smoke on the Water – fixed an argument where "Search the van [Optional]" become the most effective purpose left and couldn't be achieved.
  • pix, AUDIO, ANIMATION, CINEMATIC DESIGN
  • stronger water look and added water interactions. Ripples and splash effects may be produced all over a variety of hobbies, like object collisions and from gunfire.
  • superior rain visible consequences on vehicle windows. Raindrops are not any longer frightened of falling.
  • introduced neon rims for bikes. you can change them on and off with the E key (or by means of urgent Left Stick on a gamepad).
  • more advantageous visuals of the Optical Camo cyberware. If Johnny had this cyberware in 2023, he might've just quietly dropped the mini nuke.
  • fastened an issue the place a lot of subtitles with Johnny's strains may get stuck on the reveal.
  • fastened a few AVs flying via constructions.
  • environment AND tiers
  • better the weather device in order that its states trade in a extra logical order and when certain situations are met.
  • vastly reduced the volume of loot mendacity round as a part of an effort to permit gamers more respiration room to journey quest scenes and the area itself.
  • steadiness AND efficiency
  • HDD Mode has now an auto-detection choice. When enabled, it immediately detects which power the video game is put in on, and, if neccessary, boosts statistics loading and crowd exercise at the cost of crowd diversity, further loading displays, and fewer element within the streets when driving quickly.
  • delivered AMD FidelityFX™ super decision (FSR) 1.0 algorithm, changing distinction Adaptive Sharpening (CAS). On computing device it will also be enabled in Settings > photos > decision Scaling. The alternative isn't configurable on consoles.
  • distinct fixes and improvements involving stability and optimization.
  • notebook-particular
  • delivered a benchmark mode. that you could locate it in Settings > Run Benchmark.
  • introduced a "Toggle walking" option when twiddling with keyboard. it's activated by urgent G all over exploration. the key can be rebinded in Settings.
  • Enabled clear ray-traced reflections on glossy coating of some vehicles.
  • Enabled Variable expense Shading (VRS). This feature boosts rendering performance and visual high-quality by various the shading fee for distinct areas of the frame. purchasable most effective on suitable hardware.
  • fixed a controversy which blocked decision Scaling on AMD pictures cards when Ray Tracing turned into enabled.
  • Discontinued support for NVIDIA seven-hundred series portraits playing cards.

  • because of the conclusion of aid for snap shots drivers, we've decided to exchange the minimum equipment requirements of NVIDIA portraits playing cards to GTX 970.
  • The online game gained't always stop performing on observed playing cards, despite the fact, we aren't any longer testing the game on NVIDIA seven hundred sequence portraits playing cards.
  • home windows 7: future guide

  • due to technical barriers of non-native DirectX 12 implementation on home windows 7, and the conclusion of, or restrained, guide for images drivers, online game updates usually are not supporting home windows 7 after June 15, 2022. If updated with patches published after that point, the game may also stop working on this operating equipment.
  • CONSOLE-selected
  • delivered Brazilian Portuguese guide for digital copies in Portugal (pscodes: CUSA-18278 and CUSA-18279). For further particulars on language guide see: Xbox, PlayStation.
  • implemented transferring saves from PS4 to PS5. guidelines may also be discovered right here.
  • fastened an argument the place V's mouth and hair could be visible in first-adult point of view.
  • STADIA-selected
  • multiplied the size of box of View to healthy different platforms.
  • Written with the aid of Kyle Campbell on behalf of GLHF.

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