Sunday, February 20, 2022

Cyberpunk 2077 update 1.5 Patch Notes published

It has been a very long time coming, however Cyberpunk 2077 patch 1.5 these days rolled out for all models of the video game. here is an replace that developer CD Projekt crimson has been promising for rather a long time, and while it exceptionally brings the long-awaited next-gen improve to these on PS5 and Xbox collection X, it also comes with lots of different fixes and additions as neatly. 

As a whole, CD Projekt red has delivered a drastic volume of recent content to this patch for Cyberpunk 2077. moreover carrying on with to rectify bugs and different error that have lingered in the video game considering the fact that launch, new functions with the persona creator, brought features to flats, and even tweaks to the riding equipment have additionally been implemented. All of this additionally comes apart from the litany of efficiency and determination boosts that video game has additionally now got. 

As outlined, patch 1.5 for Cyberpunk 2077 is accessible to down load correct this second throughout PlayStation, Xbox, and pc platforms. And if you would like to check out the full list of patch notes for this new Cyberpunk 2077 replace, that you can find them below. 

subsequent-GEN EXCLUSIVES

  • introduced ray-traced local easy shadows.
  • applied native success guide on subsequent-gen consoles. note that as the next-gen edition has a unique SKU, playstation trophies bought in backward compatibility aren't transferred. Xbox achievements will instantly seem on the new edition the usage of the sensible birth feature.
  • The Xbox collection S version has no photographs mode alternative and is by using default offered at 30 FPS in 1440p with dynamic decision scaling.
  • introduced performance improvements which drastically decrease the variety of FPS drops and increase rendering high-quality.
  • Balanced HDR to obtain parity across all platforms.
  • quite a few visible fine advancements.
  • brought exercise playing cards for PS5.
  • added Spanish voiceover support within the Americas (playstation codes: CUSA-16596 and CUSA-16597). as a result of technical constraints, it is available best on subsequent-gen consoles.
  • implemented support for spatial audio on ps5 for 3D-audio-enabled headphones and developed-in television audio system by the use of PS5 's Tempest 3D AudioTech answer
  • further content material

    flats

    apartments can be rented (with a one-time fee) when encountered in evening city or in the course of the EZEstates website when accessed in the course of the desktop in V's Megabuilding H10 condominium. They develop into attainable after finishing the enjoying for Time quest. or not it's viable to hire all apartments at the identical time. All flats share the identical stash.

    attainable residences:

  • Northside, Watson (€$5,000)
  • Japantown, Westbrook (€$15,000)
  • The Glen, Heywood (€$forty,000)
  • Corpo Plaza, city core (€$fifty five,000)
  • additionally, that you may now customize V's beginning condo in Megabuilding H10 the use of the EZEstates web site for €$10,000

    look Customization

  • which you could now tweak certain features of your appearance (such as hair, make-up, piercing, and so forth.) when the use of the mirror in any of your flats and safehouses. it's free and you'll do it as regularly as you like. personality customization also includes more make-up and hair colour options. Who's the fairest of all of them, now?
  • What's New at Wilson's?

  • that you could try new items in Wilson's 2nd change shop in Megabuilding H10 or search for them while exploring nighttime city.
  • 2 new weapons: Darra Polytechnic Umbra (power Assault Rifle), budget fingers Guillotine (energy Submachine Gun)
  • 4 new weapon scopes: Kang Tao Jue long scope, Tsunami Gaki sniper scope, Arasaka Kanetsugu short scope, Handyman short scope
  • New classification of weapon attachments – muzzle brakes: 10 new muzzle brakes: 5 for handguns (RC-7 Ifrit, RC-7 Liger, RC-7 Dybbuk, RC-7 Kutrub, RC-7 Babaroga); 5 for assault rifles & submachine weapons (RC-7 Aswang, RC-7 Varkolak, RC-7 Zaar, RC-7 Yokai, RC-7 Strigoi).
  • New Poses in photo Mode

  • We brought a couple of new poses in photograph Mode, together with poses for Johnny Silverhand (only attainable in flashback scenes when enjoying as Johnny).
  • living city

    fight AI

  • dissimilar fixes and improvements to NPC melee and ranged fight AI and reactions, together with taking cover, positioning, reloading, equipping weapons, dodging, blocking off and many others.
  • varied improvements to dismemberment triggers, hit reactions and death animations, adding more advantageous have an impact on to ranged and melee fight.
  • Enemies at the moment are a good deal improved at blockading and evading (Kerenzikov) assaults. The heavier the weapon, the less complicated it's to hit. The contrary is correct for evading.
  • further diversification of melee and ranged combat behaviors for distinctive factions: reckless, aggressive, balanced, defensive and cautious.
  • Followers now contribute greater in fight but may also be defeated and quickly disabled in the event that they get hold of satisfactory punishment.
  • a large number of fixes and stability alterations to netrunner fight.
  • Crowd improvements

  • Aggressive crowd behavior: certain NPC archetypes can and may enter fight with the participant when provoked via aiming, shooting or combating. because of some technical challenges, this trade isn't available on the outdated technology of consoles.
  • Time skips affect the state of NPCs, as well as reset the state of the gadgets, environments and likely scenes.
  • better crowd reactions, pathfinding and despawning.
  • pressure mannequin

  • Introducing our all new Burn Out Mode! cling gasoline + Brake to interact, steer to rotate. The ancient system most effective allowed rotating immediate, now try modulating the inputs to see what that you could do! are trying brake stands, donuts, drifts or warmth up the tires to do a drag-race vogue launch with a high Grip boost. The equipment now works at larger speeds, so that you can hit the brake with gasoline applied on corner entry to trigger oversteer on most cars. Keyboard clients can optionally use new Secondary bindings on arrow keys (some keyboards ignore the third key press when just using WASD), but gamepads allow probably the most control of the system (as gamepads in standard provide the riding journey preferred through an enormous majority of gamers).
  • New Braking equipment produces consistent performance, front to rear, across all speeds. ABS simulation brought. All vehicles brakes had been tuned to the new mannequin.
  • Engine simulation enhanced. snatch simulation introduced. These alterations improve resistance forces from the engine when transferring, assisting to eradicate undesirable wheel spin hobbies.
  • Gearbox simulation greater. a whole lot more suitable downshifting habits. Transmission now realistically downshifts and has smarter shift logic to maintain the engine in its sweet spot. forward <-> Reverse transferring has been totally redone, allowing for J-Turns / Rockfords.
  • motorcycles more advantageous. the entire above advancements support to make them more good. moreover, steerage model improvements had been added, and they had been retuned.
  • Tune improvements to a considerable number of cars. Quadra type-66 (all fashions, particularly Avenger), Mizutani Shion (exceptionally MZ2), Herrera Outlaw (most important pass) & base MaiMai all had guidance advancements implemented and more.
  • delivered adjustments to first-person viewpoint to all motors that needed it. additionally, Nomad vehicles with CrystalDome technology now digitally miss objects obscuring view.
  • automobile traffic

  • visual development to traffic flow: turning and suspension.
  • Panic response to hazard: site visitors now has the capacity to force away in panic from hazard. NPC passengers can now die from automobile crashes.
  • Reactions to fender benders: automobiles now have a much broader range of reactions to being ran into, and may get well and return to site visitors more smoothly.
  • GAMEPLAY

    balance

  • a lot of changes involving the economic climate, including extended rewards from jobs and Open World activities and decreased prices for automobiles and cyberware.
  • Rebalanced and stronger performance of apparel mods. Adjusted the amount of modification slots attainable on clothing gadgets. categorised the mods to healthy best certain garb gadgets. in consequence, all equipped mods have been moved back to your inventory. Go to the stock reveal to re-equip them in response to the new suggestions.
  • The "convenient" video game issue is now reasonably greater difficult.
  • brought 2 new stats replacing Evasion: Mitigation probability and Mitigation electricity. Mitigation probability determines how often the participant has a chance to in the reduction of incoming damage. Mitigation strength determines the percent during which damage is reduced (50% by default).
  • add-ons that used to enhance Evasion now have an effect on Mitigation. for example: the Reflexes attribute, perks similar to Mongoose, Vanishing point, Human defend, some garb mods and cyberware, and extra.
  • Rebalanced harm Over Time effects, often cutting back fundamental hurt effects comparable to Burning, Bleeding and Poison.
  • decreased chance to disrupt trajectory of wise bullets by Tyger Claws' Glowing Tattoos ability.
  • delivered a quieter option to get away the NCPD when the warmth is on. as an alternative of fleeing a certain distance from the most recent crime scene, V can decide to conceal inside the search enviornment, even though it will take longer for the police to cease searching.
  • Cyberware

  • it be now viable to sell unused cyberware at a Ripperdoc.
  • Cooldown duration is now effectively described in the tooltip of Blood Pump cyberware.
  • Made it possible to interrupt the revealing place hack by destructive the netrunner or by way of having immunity from Self-ICE cyberware.
  • Activating Berserk will now double Stamina as a substitute of granting a limiteless volume.
  • Tranquilizer Rounds in the Projectile Launch equipment not affect non-human NPCs.
  • decreased the ricochet variety of the Legendary Ballistic Coprocessor to 1, but gives you a 50% bonus to ricochet hurt.
  • Trajectory Generator (Kiroshi Optics mod) has been modified to hazard analysis and now can provide a 2% Mitigation possibility. Mitigation offers an opportunity to in the reduction of incoming harm through the percentage indicated by way of Mitigation electricity (50% with the aid of default).
  • extended duration of Optical Camo cyberware for V from 5/10/15 to 10/15/15 per rarity degree.
  • added the Optical Camo skill for some NPCs.
  • Even with Optical Camo active, the player will now be seen whereas grappling an enemy.
  • fastened an argument where it wasn't feasible to equip some cyberware mods simultaneously.
  • fight

  • a large number of optimizations to fight AI resulting in an normal more suitable combat adventure.
  • a lot of fixes and enhancements were made to reduce interruptions and smoothen NPC animations in fight, together with attack, demise, equip weapon, cover, hit response, reload, block and avoid animations. you could predict more constant feeling of influence and crowd control from weapons as well as greater remarkable visuals.
  • Enemies will now as it should be reposition to extra tactically advantageous positions.
  • extended followers' capturing accuracy.
  • decreased explosion harm dealt to the participant.
  • mounted cases where NPCs from the identical community or faction failed to be a part of combat when they witnessed their comrades combating.
  • fixed an issue whereby NPCs failed to monitor a proper hit response when hit with a grenade upon getting into fight.
  • Enemy shotgunners will now try to keep a more in-depth distance to the participant all through combat.
  • added some visible outcomes to the combat stims used through enemies.
  • Enemies geared up with fight stims will use them handiest when their fitness is under 30%, reducing their normal stimulant usage.
  • expanded visible complexity of enemy fight conduct in low-framerate mode.
  • fastened a controversy when combat mode become triggered while roaming.
  • fixed an issue where the participant could be knocked down by using a hammer attack regardless of the weapon now not reaching them.
  • enormously speeded up switching between melee and ranged weapons for NPCs that can use both.
  • Quickhacking

  • it be now not possible to follow the Cyberpsychosis quickhack on cyberpsychos.
  • mounted an argument the place deactivating a camera with a quickhack wouldn't interrupt enemy quickhack upload when the digital camera in question became used as a connection proxy.
  • fastened circumstances where a "hacked" fame impact could remain on V completely, fighting netrunners from hacking V once more.
  • fastened an argument where, in some instances, the Whistle quickhack did not cause NPCs to method V's place.
  • objects & devices

  • or not it's now feasible to show devices on and off while carrying a physique.
  • fixed an issue where elevator door animations did sometimes now not reveal safely, causing the player to peer beyond world boundaries
  • NPCs

  • diminished the health of the opponents in Beat on the Brat, aside from the Twins – they could now block and/or evade attacks, so their difficulty is based mostly greater on skill.
  • Woodman now prefers the usage of the equal Ajax rifle that he drops as loot. He turned into also demoted from a boss to a typical enemy.
  • fixed NPC behavior all over Sasquatch, Oda, Adam Smasher, Royce and Beat on the Brat boss fights.
  • mounted an argument the place enemy NPCs could not break V's shield in melee fights.
  • fixed clipping in V's and NPCs' aerial takedowns.
  • Spin and kick melee attacks are actually allowed best on speedy, agile enemy archetypes.
  • cold Blood event will now not be awarded when dispatching enemies while having no cold Blood impact energetic. The amount of cold Blood event granted for dispatching enemies increases with the volume of lively cold Blood stacks.
  • fixed clipping when grappling enemies from the crouched position.
  • Enemy shotgunners now deal greater hurt.
  • Enemies are much less prone to assault V whereas V is performing a finisher. 
  • elevated hurt dealt with the aid of sniper NPCs.
  • Snipers will now be capable of shoot when backing away from their target.
  • Disabled tripping over our bodies for V's companions.
  • Rebalanced NPC Stamina.
  • NPCs overwhelmed via a vehicle which are unable to get better will die after some time.
  • fixed V's loss of life animations that play while grappling an NPC.
  • fastened a controversy the place security, bouncers and police NPCs might have a bounty on them.
  • fixed some cases of NPCs T-posing.
  • fastened an issue the place NPCs with the ability to observe popularity results weren't in a position to do so.
  • brought a 15% fitness debuff for enemies that have the Kerenzikov ability to compensate for more successful dodging.
  • Perks

    Rebalanced various perks and moved a few of them in the skill tree. as a result, all the Perk features you spent have been reset. Go to the Perks monitor to reassign your Perk aspects for free of charge.

    Redesigned the following perks:

  • Bloodswell
  • Human look after
  • Epimorphosis
  • cold Blood
  • Coldest Blood
  • Cutthroat
  • as a result of the above-mentioned changes in perks, we renamed the Stealth skill tree to Ninjutsu with a view to superior replicate the perks it incorporates.
  • Made the bonuses dynamic for 200% effectivity, container Technician and leading edge. They are actually utilized to already crafted weapons and garments. Respecing perks gets rid of the bonuses as it should be.
  • player Mechanics

  • V is now capable of vault/climb/bounce/sprint through glass that has been fractured. 
  • fastened a controversy where disposing a physique into a crate could movement V into walls or out of bounds.
  • automobiles

  • mounted an argument when summoned cars might spawn inside each different, resulting in both shattering to items or being launched within the air.
  • mounted a controversy the place hijacking a vehicle with a adversarial NPC inside caused them to clip throughout the roof and continue to be inner the car.
  • mounted an argument where cars may well be frozen in the air after loading a save file. Now they are only standard boring cars that give way.
  • Weapons

  • transformed throwing knives – knives are not misplaced after every throw, however instantly return to V's palms after a collection cooldown time (stylish of knife rarity). it's additionally viable to prefer up thrown knives, resetting the cooldown.
  • The Stinger Iconic knife now scales adequately to V's level when obtained.
  • speeded up wise Gun projectiles on distinctive weapons to the same value as within the Kang Tao G-fifty eight Dian for a much better feeling of impact and speed.
  • expanded silenced gunshot sound latitude from 3m to 8m.
  • The "Stamina can charge reduction while Attacking" stat on melee weapons works appropriately now.
  • Crunch, bloodless Shoulder and Pax weapon mods will enhance weapon hurt through a percent cost.
  • The degree requirement of melee weapons will now enhance with each upgrade. notice: the stage of upgraded melee weapons should be adjusted as a result of this alternate. The geared up objects which exceed the stage requirement can continue being used however, if unequipped, will should wait unless the mandatory degree is reached for use once more.
  • The DR5 Nova bought throughout the Stadium Love quest has stats accurately balanced to V's degree.
  • The Crusher is not any longer a practicable weapon to use during the shooting competition within the Shoot to Thrill quest.
  • added goal support to the bottles in Cassidy's challenge in We Gotta live together to make it less complicated to beat with a gamepad.
  • UI

  • various map usability advancements regarding resizing icons, including new tooltips and filters. This contains a dynamic filter based on zoom degree in addition to a customized filter which can also be configured via the player.
  • Redesigned the "skip Time" interface. It makes switching between diverse components of a day less complicated and suggests predicted time.
  • updated photographs for a number of scopes, in addition to accelerated clarity and new animations. 
  • more desirable readability, consistency and visuals in UI panels, notifications and popups.
  • added a brand new notification with the track's name when it begins taking part in on the radio.
  • The name of the automobile will now be shown on the HUD when getting into.
  • objects positioned in your stash will now have stats correctly displayed in their tooltips.
  • Adjusted the crosshair for knife-throwing.
  • introduced a buff stack counter subsequent to the health bar to demonstrate how many stacks of a definite fame impact are active.
  • improved D-pad navigation on a variety of monitors and panels.
  • introduced lacking description for Wakako's Database entry.
  • I Fought The legislations – more desirable the interface of the electrical container to supply more comments when interacting with it.
  • fixed an argument when the mouse cursor failed to scale thoroughly in distinct resolutions.
  • fixed an issue where the fast commute destination area looked earlier than the loading monitor. No greater spoilers, Choomba!
  • fastened a controversy the place brackets of tutorial home windows may be seen in menus.
  • fastened a controversy the place the game may freeze if a shard became study at once from the loot container and automatically closed afterwards.
  • fastened an argument where the loading indicator might get stuck on the monitor.
  • QUESTS

  • brought a number of secrets in nighttime city to be found through players. as a result of some technical challenges, this exchange is not obtainable on the old generation of consoles.
  • prolonged romances with Panam, Kerry, River and Judy through including new messages and interactions.
  • added interactions within the buildings of affection pastimes, including sound asleep in bed with a given companion.
  • it's now viable to mute the NCPD dispatcher and fixer quick/debrief holocalls. This instantly skips the call and sends you text messages in its place. that you would be able to personalize this function in Settings > Gameplay > Holocalls. by using default, the NCPD dispatcher is muted and fixers are unmuted.
  • gamers are actually in a position to reject non-simple holocalls. There could be a on the spot on the display permitting them to settle for or reject a holocall. in the event that they reject the call, they will get hold of a textual content message instead.
  • more desirable the holocall gadget to steer clear of diverse holocalls from stacking if the first call masses too slowly.
  • improved evening metropolis nightlife via making music in clubs just a little louder. 
  • mounted a controversy where the distorted visible effect may persist after coming lower back from cyberspace.
  • fixed a controversy where River would directly hang up after calling him. How impolite!
  • automated Love - mounted cases where Lizzie's Bar changed into closed throughout the hours it should be open.
  • Beat on the Brat – Separate journal entries for each and every fight will now seem handiest after finding them.
  • Beat on the Brat – V will now not be capable of equip prior to now dropped weapons all the way through fistfights
  • Beat on the Brat: The Glen – mounted an argument the place, despite letting El Cesar preserve his vehicle, he turned into messaging V asking in the event that they took care of it.
  • Coin Operated Boy - Theo will now not be despawned during the "check with Theo" aim.
  • Disasterpiece - fastened an argument where V was unable to get within the van to confer with Judy after acquiring the XBD.
  • Dressed to Kill - mounted an issue the place the Thorton Colby automobile was lacking.
  • Epistrophy – Separate journal entries for diverse Delamains will now seem best after discovering them.
  • Epistrophy - brought new comments for the Delamain cab after completing the quest and settling on the "liberate" or "merge" option.
  • Ex-ingredient - fastened a case of Judy certainly not calling to birth the hunt. 
  • Ex-component – fastened a controversy where Judy did not spawn at the Clouds' balcony, blocking off quest progression.
  • Ex-factor – If the player didn't loot Maiko's death and Taxes pistol right through the search, it may well now be found somewhere else.
  • I Fought The law – V can now not wait interior River's motor vehicle while an important scene with Detective Han performs.
  • Killing in the name – When hacking the router, the minigame can be displayed properly even in circumstances the place V doesn't have a Cyberdeck outfitted.
  • existence all through Wartime – fixed an argument the place the "Scan the tracks" aim might exchange region.
  • M'ap Tann Pèlen – fixed an issue the place the NPCs within the butcher shop did not spawn, blocking off additional progression.
  • M'ap Tann Pelèn – fastened a infrequent case of Placide being much more grumpy than general and refusing to confer with V at Rolland's.
  • Off the Leash - Some lovers at the Kerry & Us Cracks concert weren't happy to look different individuals copying their outfits, in order that they received modified.
  • Pisces - fastened an argument that might prevent V from leaving Hiromi's condo in the event that they known as somebody all over the elevator experience to the preservation ground.
  • Riders on the Storm - fastened an issue where, below particular instances, it wasn't viable to consult with Panam and Mitch.
  • Search and ruin – fastened an argument where extra leading quests didn't appear after finishing this quest.
  • sweet desires – Quest will not reappear within the journal with the "consult with Stefan" aim if Stefan's braindance become refunded after V in the beginning rejected the present. 
  • The assistance – brought a decision to skip the braindance tutorial sequence.
  • These Boots Are Made for Walkin' - V's ancient motor vehicle will not be lacking.
  • With a little support from My pals - fixed an argument where Panam wouldn't name to delivery the hunt after Riders on the Storm.
  • OPEN WORLD

  • V now has standing with fixers all through nighttime metropolis. New fixer gigs will appear progressively in sets as your standing increases, and a fixer will give you one other set of gigs best after the old set is accomplished in a given district. finishing the entire gigs for a fixer will earn you a unique reward (excluding Mr. palms – sorry, he simply does not like you, choom.) to see the growth of your standing with a fixer, hover over their icon on the map screen and determine the accomplished gigs.
  • Crowds and communities of evening metropolis at the moment are extra distinctive all the way through the day and at night. increased occurrences and introduced extra range of conversations in all districts.
  • Assault in growth in constitution Hill – mounted an issue where it wasn't feasible to select up evidence.
  • Assault in growth in Corpo Plaza – fixed an argument where the search may well be blocked if the participant gathered proof earlier than visiting Heywood.
  • Assault in development in Kabuki - fixed an issue when the endeavor would reappear on the map after completing The Prophet's music.
  • Gig: Breaking information – fastened an argument where the truck would fall underground blocking extra progression. note: the car will now spawn after getting near the storage, despite the marker pointing beneath the ground.
  • Gig: household Heirloom – fastened an issue where the gig failed to trigger when coming near the marker and become caught on "Undiscovered".
  • Gig: Freedom of the click – Quest will no longer fail upon coming into the tv studio building.
  • Gig: Going-Away celebration - mounted an issue the place the automobile spawned underground. if you encountered this subject, you could need to start escorting Flavio in order for the motor vehicle to spawn.
  • Gig: Guinea Pigs - fastened an issue the place the elevator inner the inn changed into closed, blocking further development.
  • Gig: lifestyles's Work - fastened an issue the place the vehicle failed to spawn or spawned incorrectly.
  • Gig: The Lord Giveth and Taketh Away – The SUV will now spawn safely.
  • stated Crime: Paranoia – or not it's now less demanding to climb the building and reach the stash.
  • Cyberpsycho Sighting: Smoke on the Water - fastened an issue where "Search the van [Optional]" was the handiest objective left and couldn't be accomplished.
  • pix, AUDIO, ANIMATION, CINEMATIC DESIGN

  • greater water appearance and delivered water interactions. Ripples and splash results could be produced all through quite a lot of hobbies, like object collisions and from gunfire.
  • improved rain visual results on car windows. Raindrops are no longer scared of falling.
  • brought neon rims for bikes. you can change them on and off with the E key (or with the aid of urgent Left Stick on a gamepad).
  • enhanced visuals of the Optical Camo cyberware. If Johnny had this cyberware in 2023, he might've simply quietly dropped the mini nuke.
  • fixed a controversy where a considerable number of subtitles with Johnny's strains might get caught on the reveal.
  • mounted a number of AVs flying via constructions.
  • ambiance AND tiers

  • improved the climate equipment in order that its states alternate in a more logical order and when definite conditions are met.
  • significantly reduced the amount of loot mendacity around as a part of an effort to permit players greater respiratory room to experience quest scenes and the realm itself.
  • balance AND efficiency

  • HDD Mode has now an auto-detection choice. When enabled, it automatically detects which drive the video game is put in on, and, if neccessary, boosts records loading and crowd recreation on the price of crowd diversity, extra loading monitors, and fewer aspect in the streets when using speedy.
  • brought AMD FidelityFX™ tremendous decision (FSR) 1.0 algorithm, replacing contrast Adaptive Sharpening (CAS). On computing device it will also be enabled in Settings > pix > decision Scaling. The choice isn't configurable on consoles.
  • dissimilar fixes and enhancements regarding balance and optimization.
  • computer-particular

  • added a benchmark mode. that you can find it in Settings > Run Benchmark.
  • brought a "Toggle going for walks" option when playing with keyboard. it is activated via urgent G all the way through exploration. the key can also be rebinded in Settings.
  • Enabled transparent ray-traced reflections on shiny coating of some automobiles.
  • Enabled Variable expense Shading (VRS). This feature boosts rendering efficiency and visible first-class via varying the shading cost for distinctive areas of the frame. accessible most effective on appropriate hardware.
  • fixed an issue which blocked resolution Scaling on AMD snap shots cards when Ray Tracing become enabled
  • CONSOLE-certain

  • brought Brazilian Portuguese guide for digital copies in Portugal (playstation codes: CUSA-18278 and CUSA-18279). For additional particulars on language support see: XboxPlayStation.
  • carried out transferring saves from PS4 to PS5. guidelines will also be discovered here.
  • mounted a controversy where V's mouth and hair may be visible in first-adult point of view.
  • STADIA-certain

  • improved the dimensions of container of View to in shape other systems.
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