Saturday, February 26, 2022

Cyberpunk 2077 subsequent-gen update patch notes in full

CD Projekt crimson has launched the subsequent-gen enhancements for Cyberpunk 2077, optimising the online game for ps5 and Xbox collection X/S.

It brings with it a massive patch replace that contains some performance enhancements for both consoles as well as some brand new content material to the game.

one of the vital greatest new additions to Cyberpunk is flats which avid gamers can now appoint after finishing the taking part in for Time quest.

The playable character, V, can even have their look customised mid-way in the course of the video game - a function which many players complained become missing when the online game first launched.

here's a full list of the 1.5 patch notes for Cyberpunk 2077.

Cyberpunk 2077 next-gen update patch notes

next-GEN EXCLUSIVES

  • brought ray-traced native light shadows.
  • carried out native fulfillment guide on subsequent-gen consoles. notice that because the subsequent-gen edition has a different SKU, pstrophies bought in backward compatibility aren't transferred. Xbox achievements will instantly seem on the new edition the usage of the wise delivery characteristic.
  • introduced two pix modes on PlayStation®5 and Xbox collection X: performance Mode and Ray Tracing Mode
  • The Xbox series S version has no photographs mode alternative and is through default offered at 30 FPS in 1440p with dynamic decision scaling.
  • added performance advancements which significantly lower the variety of FPS drops and increase rendering great.
  • Balanced HDR to achieve parity throughout all platforms.
  • a considerable number of visual first-rate advancements.
  • added endeavor cards for PS5.
  • introduced Spanish voiceover guide within the Americas (playstation codes: CUSA-16596 and CUSA-16597). as a result of technical constraints, it is available best on subsequent-gen consoles.
  • carried out support for spatial audio on ps5 for 3D-audio-enabled headphones and constructed-in tv speakers by means of PS5 's Tempest 3D AudioTech solution.
  • applied using adaptive triggers on PS5 controllers.
  • additional content

    This additional content is available for players on all platforms.

    residences

    apartments will also be rented (with a one-time fee) when encountered in evening city or in the course of the EZEstates web site when accessed throughout the laptop in V's Megabuilding H10 condo. They develop into attainable after finishing the taking part in for Time quest. It's possible to employ all apartments at the same time. All apartments share the same stash.

    attainable flats:

  • Northside, Watson (€$5,000)
  • Japantown, Westbrook (€$15,000)
  • The Glen, Heywood (€$40,000)
  • Corpo Plaza, metropolis middle (€$fifty five,000)
  • additionally, which you can now personalize V's starting house in Megabuilding H10 the usage of the EZEstates site for €$10,000.

    Some interactions in the flats deliver a temporary buff:

    appearance Customization

  • you can now tweak certain elements of your appearance (such as hair, make-up, piercing, etc.) when the use of the replicate in any of your apartments and safehouses. It's free and you'll do it as often as you love. persona customization additionally includes extra make-up and hair colour alternatives. Who's the fairest of all of them, now?
  • What's New at Wilson's?

  • you can check out new objects in Wilson's 2nd modification shop in Megabuilding H10 or seek them while exploring evening metropolis.
  • 2 new weapons: Darra Polytechnic Umbra (vigour Assault Rifle), finances arms Guillotine (power Submachine Gun)
  • four new weapon scopes: Kang Tao Jue long scope, Tsunami Gaki sniper scope, Arasaka Kanetsugu short scope, Handyman brief scope
  • New class of weapon attachments - muzzle brakes: 10 new muzzle brakes: 5 for handguns (RC-7 Ifrit, RC-7 Liger, RC-7 Dybbuk, RC-7 Kutrub, RC-7 Babaroga); 5 for assault rifles & submachine weapons (RC-7 Aswang, RC-7 Varkolak, RC-7 Zaar, RC-7 Yokai, RC-7 Strigoi).
  • New Poses in photo Mode

  • We brought a couple of new poses in photo Mode, together with poses for Johnny Silverhand (only obtainable in flashback scenes when taking part in as Johnny).
  • dwelling metropolis

    combat AI

  • distinctive fixes and improvements to NPC melee and ranged fight AI and reactions, together with taking cowl, positioning, reloading, equipping weapons, dodging, blocking and many others.
  • multiple advancements to dismemberment triggers, hit reactions and dying animations, including greater have an effect on to ranged and melee combat.
  • Enemies at the moment are an awful lot enhanced at blockading and evading (Kerenzikov) attacks. The heavier the weapon, the simpler it is to hit. The contrary is true for evading.
  • extra diversification of melee and ranged fight behaviors for diverse factions: reckless, aggressive, balanced, shielding and cautious.
  • Followers now make contributions extra in combat but will also be defeated and temporarily disabled if they receive satisfactory punishment.
  • a lot of fixes and balance alterations to netrunner combat.
  • Crowd improvements

  • Aggressive crowd habits: definite NPC archetypes can and should enter combat with the participant when provoked by means of aiming, capturing or combating. as a result of some technical challenges, this alternate is not purchasable on the previous generation of consoles.
  • Time skips affect the state of NPCs, as well as reset the state of the gadgets, environments and likely scenes.
  • stronger crowd reactions, pathfinding and despawning.
  • force mannequin

  • Introducing our all new Burn Out Mode! hang gas + Brake to interact, steer to rotate. The historic device most effective allowed rotating immediate, now try modulating the inputs to look what you could do! are trying brake stands, donuts, drifts or heat up the tires to do a drag-race style launch with a high Grip increase. The gadget now works at bigger speeds, so that you can hit the brake with fuel applied on nook entry to trigger oversteer on most automobiles. Keyboard users can optionally use new Secondary bindings on arrow keys (some keyboards ignore the third key press when just the usage of WASD), however gamepads enable essentially the most handle of the system (as gamepads in universal deliver the using experience favourite by way of an unlimited majority of gamers).
  • New Braking equipment produces consistent efficiency, front to rear, throughout all speeds. ABS simulation brought. All motors brakes had been tuned to the brand new model.
  • Engine simulation superior. grab simulation added. These adjustments enrich resistance forces from the engine when moving, helping to get rid of unwanted wheel spin activities.
  • Gearbox simulation improved. much greater downshifting conduct. Transmission now realistically downshifts and has smarter shift common sense to preserve the engine in its sweet spot. ahead <-> Reverse shifting has been totally redone, permitting for J-Turns / Rockfords.
  • motorcycles enhanced. all of the above advancements support to make them greater sturdy. moreover, steerage model advancements were introduced, and that they have been retuned.
  • Tune advancements to a variety of cars. Quadra classification-66 (all fashions, especially Avenger), Mizutani Shion (especially MZ2), Herrera Outlaw (fundamental move) & base MaiMai all had steerage advancements carried out and more.
  • introduced changes to first-person standpoint to all vehicles that obligatory it. furthermore, Nomad motors with CrystalDome expertise now digitally miss objects obscuring view.
  • automobile traffic

  • visual development to traffic circulation: turning and suspension.
  • Panic reaction to danger: site visitors now has the potential to drive away in panic from danger. NPC passengers can now die from car crashes.
  • Reactions to fender benders: automobiles now have a much wider latitude of reactions to being ran into, and will recover and return to traffic more easily.
  • GAMEPLAY

    balance

  • a number of alterations concerning the economy, including expanded rewards from jobs and Open World activities and diminished prices for motors and cyberware.
  • Rebalanced and better performance of apparel mods. Adjusted the volume of modification slots available on clothing items. categorized the mods to healthy only certain clothing gadgets. due to this fact, all fitted mods have been moved again to your inventory. Go to the stock display to re-equip them based on the brand new rules.
  • The "effortless" game issue is now reasonably more challenging.
  • added 2 new stats replacing Evasion: Mitigation probability and Mitigation strength. Mitigation chance determines how often the player has a chance to reduce incoming harm. Mitigation power determines the percentage through which hurt is decreased (50% by using default).
  • add-ons that used to enhance Evasion now have an effect on Mitigation. for instance: the Reflexes attribute, perks akin to Mongoose, Vanishing element, Human protect, some clothing mods and cyberware, and extra.
  • Rebalanced harm Over Time outcomes, frequently decreasing primary harm effects comparable to Burning, Bleeding and Poison.
  • reduced possibility to disrupt trajectory of smart bullets via Tyger Claws' Glowing Tattoos means.
  • brought a quieter approach to get away the NCPD when the heat is on. as a substitute of fleeing a definite distance from essentially the most contemporary crime scene, V can opt to hide within the search area, although it will take longer for the police to cease looking.
  • Cyberware

  • it's now feasible to sell unused cyberware at a Ripperdoc.
  • Cooldown period is now safely described within the tooltip of Blood Pump cyberware.
  • Made it possible to interrupt the unveiling place hack by destructive the netrunner or by means of having immunity from Self-ICE cyberware.
  • Activating Berserk will now double Stamina as a substitute of granting an infinite amount.
  • Tranquilizer Rounds within the Projectile Launch system not affect non-human NPCs.
  • decreased the ricochet number of the Legendary Ballistic Coprocessor to 1, but can provide a 50% bonus to ricochet hurt.
  • Trajectory Generator (Kiroshi Optics mod) has been modified to risk analysis and now offers a 2% Mitigation probability. Mitigation can provide an opportunity to in the reduction of incoming damage by the percent indicated by way of Mitigation electricity (50% by default).
  • increased length of Optical Camo cyberware for V from 5/10/15 to 10/15/15 per rarity degree.
  • delivered the Optical Camo capacity for some NPCs.
  • Even with Optical Camo energetic, the player will now be seen while grappling an enemy.
  • mounted a controversy where it wasn't viable to equip some cyberware mods simultaneously.
  • combat

  • numerous optimizations to fight AI resulting in an usual greater fight experience.
  • a large number of fixes and improvements were made to reduce interruptions and smoothen NPC animations in combat, including assault, demise, equip weapon, cover, hit reaction, reload, block and avoid animations. that you could are expecting extra constant feeling of impact and crowd control from weapons as well as more awesome visuals.
  • Enemies will now as it should be reposition to extra tactically useful positions.
  • improved followers' capturing accuracy.
  • decreased explosion damage dealt to the participant.
  • fixed situations the place NPCs from the identical neighborhood or faction didn't be a part of fight after they witnessed their comrades fighting.
  • mounted an argument whereby NPCs did not reveal a proper hit reaction when hit with a grenade upon getting into combat.
  • Enemy shotgunners will now attempt to keep a more in-depth distance to the participant during combat.
  • added some visible consequences to the fight stims used via enemies.
  • Enemies outfitted with fight stims will use them simplest when their fitness is below 30%, cutting back their normal stimulant usage.
  • extended visible complexity of enemy fight habits in low-framerate mode.
  • mounted an issue when fight mode became prompted while roaming.
  • mounted a controversy where the participant may well be knocked down by means of a hammer assault despite the weapon now not accomplishing them.
  • tremendously speeded up switching between melee and ranged weapons for NPCs that may use both.
  • Quickhacking

  • or not it's now not feasible to follow the Cyberpsychosis quickhack on cyberpsychos.
  • fastened an issue where deactivating a digital camera with a quickhack would not interrupt enemy quickhack upload when the digicam in question changed into used as a connection proxy.
  • mounted situations where a "hacked" status effect may continue to be on V permanently, fighting netrunners from hacking V again.
  • fastened a controversy where, in some situations, the Whistle quickhack did not cause NPCs to strategy V's place.
  • items & instruments

  • it's now possible to turn gadgets on and off whereas carrying a physique.
  • fastened a controversy where elevator door animations did from time to time no longer reveal properly, inflicting the player to peer beyond world boundaries.
  • Bonus gadgets found in stash (2 DLC Jackets + four Registration Reward objects) have new functionality:

    NPCs

  • decreased the fitness of the opponents in Beat on the Brat, aside from the Twins - they can now block and/or evade assaults, so their problem is based more on skill.
  • Woodman now prefers the use of the identical Ajax rifle that he drops as loot. He was also demoted from a boss to a standard enemy.
  • mounted NPC behavior all over Sasquatch, Oda, Adam Smasher, Royce and Beat on the Brat boss fights.
  • mounted an issue the place enemy NPCs could not smash V's take care of in melee fights.
  • mounted clipping in V's and NPCs' aerial takedowns.
  • Spin and kick melee assaults are actually allowed simplest on speedy, agile enemy archetypes.
  • cold Blood experience will no longer be awarded when dispatching enemies whereas having no cold Blood effect active. The amount of bloodless Blood adventure granted for dispatching enemies increases with the volume of energetic bloodless Blood stacks.
  • fastened clipping when grappling enemies from the crouched place.
  • Enemy shotgunners now deal more hurt.
  • Enemies are much less more likely to assault V while V is performing a finisher.
  • expanded hurt dealt by means of sniper NPCs.
  • Snipers will now be in a position to shoot when backing far from their target.
  • Disabled tripping over our bodies for V's companions.
  • Rebalanced NPC Stamina.
  • NPCs crushed with the aid of a vehicle that are unable to get well will die after a while.
  • mounted V's dying animations that play whereas grappling an NPC.
  • mounted a controversy the place protection, bouncers and police NPCs may have a bounty on them.
  • mounted some cases of NPCs T-posing.
  • mounted a controversy the place NPCs with the capacity to apply reputation consequences weren't in a position to do so.
  • introduced a 15% health debuff for enemies that have the Kerenzikov ability to compensate for extra a success dodging.
  • Perks

    Rebalanced various perks and moved a few of them in the skill tree.

    because of this, the entire Perk points you spent had been reset. Go to the Perks screen to reassign your Perk features for free.

    Redesigned the following perks:

  • Bloodswell
  • Human protect
  • Epimorphosis
  • bloodless Blood
  • Coldest Blood
  • Cutthroat
  • delivered new perks changing some older ones.

  • because of the above-outlined changes in perks, we renamed the Stealth ability tree to Ninjutsu so as to greater replicate the perks it incorporates.
  • Made the bonuses dynamic for 200% efficiency, field Technician and cutting edge. They are now applied to already crafted weapons and clothes. Respecing perks removes the bonuses as it should be.
  • player Mechanics

  • V is now capable of vault/climb/leap/dash via glass that has been fractured.
  • fixed an issue the place disposing a body right into a crate may move V into partitions or out of bounds.
  • cars

  • fixed a controversy when summoned vehicles might spawn inside each and every different, resulting in either shattering to items or being launched in the air.
  • fixed an issue the place hijacking a car with a hostile NPC interior brought about them to clip in the course of the roof and stay interior the car.
  • fastened a controversy where cars can be frozen within the air after loading a shop file. Now they are just common boring cars that collapse.
  • Weapons

  • reworked throwing knives - knives aren't lost after each and every throw, but automatically return to V's hands after a set cooldown time (stylish of knife rarity). it be also feasible to opt for up thrown knives, resetting the cooldown.
  • The Stinger Iconic knife now scales effectively to V's degree when bought.
  • accelerated wise Gun projectiles on distinct weapons to the same value as in the Kang Tao G-fifty eight Dian for a stronger feeling of influence and velocity.
  • improved silenced gunshot sound range from 3m to 8m.
  • The "Stamina can charge discount whereas Attacking" stat on melee weapons works appropriately now.
  • Crunch, bloodless Shoulder and Pax weapon mods will boost weapon damage through a percent value.
  • The degree requirement of melee weapons will now enhance with each and every upgrade. be aware: the level of upgraded melee weapons should be adjusted as a result of this change. The geared up gadgets which exceed the degree requirement can proceed being used but, if unequipped, will ought to wait unless the necessary stage is reached to be used again.
  • The DR5 Nova received during the Stadium Love quest has stats accurately balanced to V's level.
  • The Crusher is no longer a plausible weapon to make use of all through the shooting competition in the Shoot to Thrill quest.
  • delivered intention support to the bottles in Cassidy's problem in We Gotta are living collectively to make it less difficult to beat with a gamepad.
  • UI

  • various map usability improvements involving resizing icons, including new tooltips and filters. This comprises a dynamic filter in response to zoom level in addition to a customized filter which can also be configured by the player.
  • Redesigned the "skip Time" interface. It makes switching between diverse components of a day more convenient and indicates predicted time.
  • updated images for a lot of scopes, as well as elevated readability and new animations.
  • superior readability, consistency and visuals in UI panels, notifications and popups.
  • delivered a new notification with the music's identify when it begins playing on the radio.
  • The name of the car will now be shown on the HUD when moving into.
  • items positioned for your stash will now have stats adequately displayed of their tooltips.
  • Adjusted the crosshair for knife-throwing.
  • delivered a buff stack counter subsequent to the health bar to display how many stacks of a definite fame effect are lively.
  • more desirable D-pad navigation on a considerable number of monitors and panels.
  • introduced lacking description for Wakako's Database entry.
  • I Fought The legislations - more desirable the interface of the electrical container to provide greater comments when interacting with it.
  • fastened a controversy when the mouse cursor did not scale effectively in distinct resolutions.
  • mounted a controversy where the quick go back and forth destination enviornment appeared before the loading display. No more spoilers, Choomba!
  • fixed a controversy the place brackets of educational windows could be visible in menus.
  • mounted an issue the place the game may freeze if a shard become read at once from the loot container and automatically closed afterwards.
  • mounted an issue the place the loading indicator could get caught on the reveal.
  • QUESTS

  • brought a couple of secrets and techniques in evening metropolis to be found out by gamers. as a result of some technical challenges, this alternate is not accessible on the outdated technology of consoles.
  • prolonged romances with Panam, Kerry, River and Judy by means of adding new messages and interactions.
  • added interactions within the homes of love pursuits, including snoozing in mattress with a given associate.
  • or not it's now feasible to mute the NCPD dispatcher and fixer brief/debrief holocalls. This automatically skips the call and sends you text messages as an alternative. you can customise this feature in Settings > Gameplay > Holocalls. by way of default, the NCPD dispatcher is muted and fixers are unmuted.
  • gamers at the moment are able to reject non-simple holocalls. There should be a instant on the reveal allowing them to accept or reject a holocall. if they reject the call, they will acquire a text message as an alternative.
  • more desirable the holocall system to stay away from distinctive holocalls from stacking if the primary name loads too slowly.
  • more suitable evening metropolis nightlife by using making track in clubs a little louder.
  • fastened an argument the place the distorted visible impact might persist after coming returned from our on-line world.
  • fixed an argument where River would instantly hang up after calling him. How impolite!
  • automatic Love - fixed cases where Lizzie's Bar changed into closed during the hours it's going to be open.
  • Beat on the Brat - Separate journal entries for every combat will now appear most effective after discovering them.
  • Beat on the Brat - V will now not be capable of equip in the past dropped weapons all through fistfights
  • Beat on the Brat: The Glen - fixed an issue where, regardless of letting El Cesar keep his motor vehicle, he changed into messaging V asking in the event that they took care of it.
  • Coin Operated Boy - Theo will no longer be despawned throughout the "discuss with Theo" goal.
  • Disasterpiece - mounted an argument where V become unable to get within the van to seek advice from Judy after obtaining the XBD.
  • Dressed to Kill - mounted an argument the place the Thorton Colby motor vehicle was missing.
  • Epistrophy - Separate journal entries for distinctive Delamains will now seem only after discovering them.
  • Epistrophy - delivered new feedback for the Delamain cab after completing the quest and picking the "liberate" or "merge" alternative.
  • Ex-factor - fixed a case of Judy never calling to start the quest.
  • Ex-aspect - mounted an issue where Judy failed to spawn on the Clouds' balcony, blockading quest progression.
  • Ex-factor - If the participant did not loot Maiko's death and Taxes pistol throughout the hunt, it may well now be found in different places.
  • I Fought The law - V can no longer wait interior River's vehicle whereas an important scene with Detective Han plays.
  • Killing within the name - When hacking the router, the minigame can be displayed thoroughly even in circumstances the place V doesn't have a Cyberdeck equipped.
  • life during Wartime - fastened an issue where the "Scan the tracks" objective may change vicinity.
  • M'ap Tann Pèlen - mounted a controversy where the NPCs in the butcher store didn't spawn, blocking off extra progression.
  • M'ap Tann Pelèn - fixed a rare case of Placide being much more grumpy than common and refusing to discuss with V at Rolland's.
  • Off the Leash - Some fans at the Kerry & Us Cracks concert weren't satisfied to peer different individuals copying their outfits, in order that they acquired modified.
  • Pisces - fixed an issue that may avoid V from leaving Hiromi's condo if they known as a person all through the elevator experience to the renovation floor.
  • Riders on the Storm - fixed a controversy the place, beneath selected cases, it wasn't feasible to talk to Panam and Mitch.
  • Search and spoil - fastened a controversy where additional main quests failed to seem after finishing this quest.
  • candy desires - Quest will now not reappear in the journal with the "discuss with Stefan" goal if Stefan's braindance was refunded after V in the beginning rejected the present.
  • The tips - introduced a choice to pass the braindance tutorial sequence.
  • These Boots Are Made for Walkin' - V's historic car will no longer be lacking.
  • With a bit aid from My chums - mounted a controversy where Panam would not call to birth the search after Riders on the Storm.
  • OPEN WORLD

  • V now has standing with fixers all through night metropolis. New fixer gigs will appear steadily in units as your standing raises, and a fixer will offer you an extra set of gigs best after the old set is achieved in a given district. finishing all of the gigs for a fixer will earn you a special reward (excluding Mr. arms - sorry, he simply doesn't such as you, choom.) to see the development of your standing with a fixer, hover over their icon on the map screen and investigate the accomplished gigs.
  • Crowds and communities of evening metropolis at the moment are more diverse all the way through the day and at nighttime. increased occurrences and brought extra variety of conversations in all districts.
  • Assault in progress in charter Hill - fixed a controversy where it wasn't feasible to decide upon up facts.
  • Assault in development in Corpo Plaza - fastened an issue where the search can be blocked if the participant accumulated evidence earlier than visiting Heywood.
  • Assault in development in Kabuki - mounted a controversy when the activity would reappear on the map after finishing The Prophet's song.
  • Gig: Breaking information - fastened a controversy where the truck would fall underground blocking off extra development. be aware: the car will now spawn after getting near the garage, despite the marker pointing under the floor.
  • Gig: family unit Heirloom - mounted a controversy the place the gig failed to set off when drawing near the marker and became caught on "Undiscovered".
  • Gig: Freedom of the press - Quest will no longer fail upon getting into the tv studio building.
  • Gig: Going-Away birthday party - fastened an issue where the automobile spawned underground. in case you encountered this difficulty, you could need to beginning escorting Flavio to ensure that the motor vehicle to spawn.
  • Gig: Guinea Pigs - fixed an issue where the elevator interior the inn become closed, blockading additional development.
  • Gig: lifestyles's Work - mounted an issue where the automobile did not spawn or spawned incorrectly.
  • Gig: The Lord Giveth and Taketh Away - The SUV will now spawn safely.
  • mentioned Crime: Paranoia - it be now less difficult to climb the building and attain the stash.
  • Cyberpsycho Sighting: Smoke on the Water - fastened a controversy where "Search the van [Optional]" changed into the simplest aim left and could not be accomplished.
  • photographs, AUDIO, ANIMATION, CINEMATIC DESIGN

  • enhanced water look and added water interactions. Ripples and splash effects may be produced all the way through a lot of events, like object collisions and from gunfire.
  • more desirable rain visual effects on car home windows. Raindrops aren't any longer afraid of falling.
  • introduced neon rims for bikes. which you can switch them on and off with the E key (or with the aid of urgent Left Stick on a gamepad).
  • more suitable visuals of the Optical Camo cyberware. If Johnny had this cyberware in 2023, he may've simply quietly dropped the mini nuke.
  • mounted a controversy the place a lot of subtitles with Johnny's traces could get caught on the display.
  • fixed a few AVs flying via buildings.
  • environment AND ranges

  • more suitable the weather device in order that its states change in a extra logical order and when definite circumstances are met.
  • significantly reduced the amount of loot mendacity around as a part of an effort to enable gamers more respiration room to journey quest scenes and the world itself.
  • balance AND efficiency

  • HDD Mode has now an auto-detection alternative. When enabled, it automatically detects which drive the video game is installed on, and, if neccessary, boosts data loading and crowd recreation at the fee of crowd diversity, extra loading monitors, and fewer detail in the streets when driving quickly.
  • delivered AMD FidelityFX™ tremendous resolution (FSR) 1.0 algorithm, replacing distinction Adaptive Sharpening (CAS). On pc it may also be enabled in Settings > pictures > decision Scaling. The alternative is not configurable on consoles.
  • dissimilar fixes and enhancements concerning balance and optimization.
  • pc-selected

  • brought a benchmark mode. that you could find it in Settings > Run Benchmark.
  • delivered a "Toggle jogging" alternative when twiddling with keyboard. it's activated by means of urgent G right through exploration. the important thing will also be rebinded in Settings.
  • Enabled clear ray-traced reflections on glossy coating of some automobiles.
  • Enabled Variable price Shading (VRS). This feature boosts rendering performance and visual exceptional with the aid of varying the shading price for different regions of the frame. available only on suitable hardware.
  • mounted a controversy which blocked decision Scaling on AMD photos cards when Ray Tracing become enabled.
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