Monday, October 4, 2021

Behold, My New well-known Crusader Kings malicious program

Crusader Kings II is a video game with a protracted and proud tradition of "bugs that may still be hung in the Louvre", but I think this new one I've discovered about nowadays is my well-known.

And this is a game the place a horse could become Empress of Rome, in order that's anything.

As Paradox Interactive's Henrik Hansson explains in this Twitter thread, wherein devs had been asked "What are your generic bugs and weird facet situations in video video games???", he cites the illustration of a version of Crusader Kings II through which the Greek way of life acquired a little too suggest.

In CK2, earlier than 2.four, if the Greek culture grew too colossal, the video game would grind to a halt on the grounds that every AI personality of Greek subculture went via each different character in the realm and thought of castrating or blinding them. They repeated this technique each day. Aspirational!

As he says, that particular computer virus become patched out lengthy in the past (2015, to be exact), but here is the first I'm listening to about it, and i adore it. To provide some greater background, here's Hansson again, writing concerning the trojan horse when it was first discovered on Paradox's boards:

however what in reality hits performance are big empires because it raises the amounts of realms (every ruler technically holds his own sub-realm) that means greater critiques per personality must be made. as an instance I found out late game that large greek/byzantine empires had been slowing down the game as a result of each and every greek person become evaluating against each and every other grownup within the realm "can i castrate?", and this took up like an immense chunk of the performance of the AI. I feel 70% of the AI demands had been about castrating or blinding somebody once I loaded late-game byzantine saves. thankfully here is mounted within the coming 2.four patch. A fun little anecdote.

Crusader Kings II is a online game the place the AI should normally be calculating nearly each aspect of medieval political and army life, from the smallest sieges to the largest plots to usurp a ruler. To have 70% of an enormous empire's AI calls for be best about weighing up whether to blind a person or cut off their balls is very, very humorous to me.

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