Saturday, April 13, 2019

PUBG PATCH NOTES: large new update hits PS4 and Xbox One, right here's what's new

PUBG new flare gun item

PUBG new flare gun merchandise (photo: BLUEHOLE)

replace 2: PUBG fans are experiencing controller considerations following the newest replace.

In a put up on Twitter, PUBG developer Bluehole recommends the use of the class B controller preset for Battlegounds.

"Xbox & PS4 players: After the recent update some gamers may event controller input considerations," reads a PUBG tweet. "To resolve this problem please change to category B controller preset, practice the adjustments, and alter lower back to class A."

replace: PUBG is returned on-line, as Battlegrounds gets a brand new update on PS4 and Xbox One.

And the server renovation entire earlier than anticipated, meaning that lovers can take a look at the new PUBG gadgets sooner than expected.

"Xbox & PS4 gamers: live server renovation is now finished earlier than anticipated!" reads a PUBG tweet. "The Snowbike, Zima, Flare Gun and extra are now obtainable on reside servers."

common: PUBG fanatics can down load a tremendous new update on PS4 and Xbox One nowadays.

the new Battlegrounds replace will also be downloaded right through a period of four hour server downtime on consoles.

The server maintenance begun at 8am UK time and is scheduled to conclusion at 12pm BST.

The news changed into announced by PUBG developer Bluehole on Twitter: "Xbox & PS4 players: live server maintenance has begun and is anticipated to closing four hours."

in keeping with the patch notes, the replace will re-allow the Vikendi Survivor pass for a different week.

The update additionally introduces two new motors to the snow-covered map. This contains the 4x4 Zima and the Snowbike.

enthusiasts will also be able to take competencies of the flare gun, which calls in a unique care package.

of course, the new PUBG update additionally makes loads of worm fixes and gameplay improvements.

that you would be able to see the whole list of PUBG Xbox One and PS4 patch notes under...

PUBG new Snowbike vehicle

PUBG new Snowbike vehicle (graphic: BLUEHOLE)

Survivor circulate: Vikendi

We keep in mind that our messaging regarding the ending date of Survivor circulate: Vikendi become doubtful, and that technical considerations which brought about mission development tracking to be briefly halted resulted in a pretty good deal of misunderstanding, and we ask for forgiveness for this.

To ensure gamers are able to complete missions within the time they suppose they'd last we could be reopening the Survivor circulate for one week, with a delivery date of April ninth (after preservation) and ending on April 16 02:00 PDT.

Survival Title gadget

• Survival Title equipment Season 1 has been prolonged to may also 14, 2019 PDT to be able to supply our avid gamers extra time to hit milestones and get hold of season rewards.

delivered a new Vikendi unique car, Snowbike.

• The Snowbike replaces motorbikes on Vikendi.

• What the Snowbike lacks in sturdiness, it makes up for with excessive pace and incredible maneuverability.

The Zima replaces UAZs on Vikendi.

• It received't have best handle on Vikendi's snowy plains, although the four×4 Zima is much more convenient to maneuver compared to different cars.

• whereas the Zima is relatively slow, it has high sturdiness making it premier for combat instances.

New merchandise: Flare Gun

• introduced a brand new merchandise, Flare Gun.

• Flare weapons may also be infrequently discovered on the map, with a normal spawn price of three Flare guns per online game for all maps

• When firing the Flare Gun interior the existing protected zone, you'll name in a unique care kit with beneficial apparatus, or an armored UAZ when fired whereas outside the present protected zone.

• Flare guns used in the early phase of the video game often supply a pretty good potential with little possibility, therefore, the Flare Gun will only bring a care kit when used after the first blue zone part.

• 2 particular care programs and 2 armored UAZ can also be known as in per video game total

• Care package contents will consist of 1 set of item, in spite of the mode you're playing (Solo/Duo/Squad)

PUBG new Zima vehicle

PUBG new Zima car (photo: BLUEHOLE)

Gameplay

• greater reflective outcomes on the lens of scopes.

• car tires will now be destroyed immediately when a automobile explodes.

• Modified conditions to susceptible, to prevent going prone on very rugged terrain.

• while inclined and getting into a position where the personality shouldn't be capable of susceptible, the persona will automatically trade to crouched position.

performance

• Optimized persona animations to improve efficiency.

• completed AnimNode LOD optimization, which we in the past brought in Console Dev document #three.

• When a personality is awfully far-off and takes up a small element of the complete reveal to the factor where animations wouldn't be visually important, the animations are disabled, improving video game performance.

• The more character fashions in a local which can have AnimNode LOD disabled, the bigger performance profit compared to having AnimNode LOD enabled.

• For more perception, please take a glance at our Console Dev record #3.

• more advantageous FPS by optimizing the in-video game tree and foliage rendering technique.

• We enhanced the way in a similar fashion fashioned trees and foliage render by way of additional optimizing GPU illustration Culling, which we previously introduced in Console Dev record #2.

• bushes with similar shapes are rendered the usage of "instancing" and draw distinctive timber at the charge of drawing a single tree, this closely reduces GPU load.

• With GPU example Culling, simplest the objects that have to be drawn on-reveal are rendered, which dramatically decreases the GPU processing time and improves FPS.

• For greater perception, please take a glance at our Console Dev record #2.

• enhanced the online game loading velocity with the aid of optimizing the personality loading procedure.

• Optimized the video game server to increase performance.

• Optimized the hit standards for Molotov when calculating character's damage.

• Optimized certain aspects of the HUD UI which were inflicting diminished efficiency.

customized suit

• fastened grammatical blunders of certain texts within custom in shape UI

• equipment improvement: The influence display of a suit has been separated from the session.

• When a custom healthy finishes, avid gamers will now be in a position to overview the results screen for 10 minutes. The next custom in shape can be launched 1 minute after exiting the previous in shape.

computer virus Fixes

• fixed the difficulty where the S686 could every now and then be fired 3 instances in a row due when a participant had negative network connectivity.

• fixed the concern of the loading reveal image occasionally final within the foyer.

• fixed the challenge with character travelling certain distance with falling motion after landing.

• mounted the problem of an abnormal character animation being shown when grabbing a Flare Gun in a selected position.

• mounted the situation where swimming animation incorrectly displaying under definite instances.

• fastened the situation of interaction highlight and button being shown for destroyed motorbikes and scooters.

• mounted the problem of throwables fitting invisible after being thrown and switching to a unique weapon.

• fixed the problem of reticle brightness getting reset when switching scopes or opting for up dropped weapons.

• mounted the problem with moving to the mode preference reveal instead of session checklist when getting into or leaving a customized fit session.

• mounted the challenge of raining consequences being proven indoors.

• fixed the situation of lifeless bodies making footstep sounds.

• mounted the issue which may cause the final number of rounds in a magazine to be displayed incorrectly when reloading.

• fastened the challenge where you'd on occasion see a flickering afterimage when popping out of advertisements mode with a scope attached in FPP

• mounted the concern of an animation being displayed backwards when the character is armed with melee weapons and going for walks backwards.

• fixed the problem of a character and its shadow not showing some swimming animations in FPP mode.

• fastened the problem which prevented switching helmets, vests and weapons when the stock is full.

• fixed the concern where a smoke grenade's fuse begins to go off when touching the ground instead of when the pin is pulled out.

• fastened the challenge of being unable to change weapons when pulling out the security pin of a grenade.

• mounted the difficulty with the identify of two skins being similar.

• mounted the challenge where Molotov's flame sound could be heard over a 1km radius.

• mounted the challenge of care package being stuck in an abnormal action when obstructed from landing.

• fastened the issue with characters attacking with fists instead of throwing throwables when a participant had negative community connectivity.

• fastened the concern the place shadow intermittently seems to the door in Vikendi

• fastened the difficulty which could cause grenades to deal harm through partitions of certain constructions.

No comments:

Post a Comment